“The gloves are like a second skin. They are part of me. An extension of me. I become hyperreal.” -Imogen Heap.
In fits and starts, musical interface inventors have tried for decades to make manipulating digital music more expressive. But that persistence comes out of a clear goal post. They want the machine’s seemingly-endlessly possibilities to fit the human like a glove.
Imogen Heap is no stranger to pushing the boundaries of electronic musical performance, always making it seem as effortless as her songwriting and stage presence. For the Gloves Project, she assembled a super-team of wearable experts, interaction designers, and music researchers, several doctorates between them. This who’s-who have finally unveiled a project they’re ready to make public, and the whole team joined CDM in conversation about their work (first via global video chat, later via considered answers).
Gloves in music aren’t new. The challenge: make them better. Make them more expressive, able to actually improvise lines and not only control parameters (which you could do with a knob). Make them more precise, more responsive, lower latency. Make them more wearable – not only good musical instruments, but good gloves.
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Source :::::::::: Create Digital Music
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